The Journey from Yorbund to Jenghe

The Adventurers leave Yorbund, repair the Skylark and head toward their home system to pick up their new ship and find trouble along the way. 

Based on Carl's notes from the game on Sunday, the 4th of November.

Continued from Shadows - Conclusion

Location: Yorbund in the Regina Subsector

Imperial Date: 019-1102


  We repaired on Yorbund, sufficient to get into space and over to Kinorb for the more extensive repair and refit that we needed. We launched into the black on 019-1102, arriving in system a week later.  We spent another week at Kinorb getting fully repaired. Sam did his normal outstanding job of trading.

During our brief time on Yorbund, we were in an extremely corrosive atmosphere, and much of our equipment was degraded. Both Kipenzi and Leon took raking strikes from the local fauna as well.  So we replaced a good amount of our gear and added in some other useful items:

  • 3 Heavy Duty VACC Suits
  • 3 VACC Suit cameras
  • Gauss Pistol
  • Laser Rifle
  • Laser Carbine
  • 2 Personal Lifters
  • 5 Grav Belts
  • Climbing gear and cabling
  • 3 X-Ray scanners    (all scanners with belt and shoulder mounts)
  • 3 IR Scanners
  • 3 Atmospheric Scanners
  • 3 Bio Scanners
  • A crate of chemical lights
  • Sample bags, medical resupply
  • 2 Comm relays

While there, they also discovered one of their old atmosphere scanners had been recalled.  It was the one that failed while they were inside the pyramid complex on Yorbund. - Terry

  From Kinorb we went to Dentus, the coreward-most Imperial world in the sector at the edge of Vargr space. On the way out to jump radius we passed a 2000 Ton Vargr cargo ship inbound to Kinorb 

  Dentus hosts a large Imperial Scout Service base, and as well as trading cargo we were able to recover some of our funds by selling the Yorbund location information and the news of new species.  In an ongoing tradition of barhopping, we made the rounds here too, and picked up some interesting rumors:

  •   Troubles are brewing in Vargr space, and an overthrow of powers and realignment of the pack structure may be coming soon.
  •   Along with the power shifting, pirate activity is on the rise and more is expected to come.

Visiting with a few coin dealers we learned that the coyne we found is probably thousands of years old, perhaps 50,000, but is not inherently valuable, worth only a few thousand credits.  Since it makes a nice souvenir, that is where it stays.  Memorabilia of fun times. 

    The rest of our journey for this log was pretty normal, so here is the path we took, with the few interesting events following.

Dentus -> Kinorb -> Beck's World -> Feri -> Roup- > Hefry -> Regina -> Jenghe

While it was mostly refuel, sell and buy cargo, and try to fence the information about Yorbund, there were a couple of interesting times along the way. 

  We confirmed that the Coyne is old, part of a set of 36 used for rites of passage in the Droyne culture.  One knowledgeable person told us that the Droyne can be considered to have 3 sexes, one of them being neuter. Young Droyne are neuter until their coming of age ceremony, when the set of Coynes are used in some way (perhaps similar to Earth's Tarot) in the ceremony and determine what the sex of the young one is to be.

    Jumping into Feri, Sam at Sensors detected a small mass near us. Further sensing and looks determined it to be a life pod. No distress beacon was going off, but we went to investigate.  Kipenzi EVA'd over to it, and after the X-Ray showed it unoccupied, was just able to detect that the hatch was wired to explosives. Kipenzi came back to the Skylark, we moved off to a safe distance and Fig shot it, with a sizable explosion resulting.

    Very shortly Sam detected another ship, a 400 Tonner, coming out from in-system and decelerating to match us. They hailed us and told us to stand down, but we countered with what happened and an offer to meet them in low orbit.  Some negotiation later, we agreed to all meet at the space port on planet, and a navy team from the Falstaff faction checked us and our cargo out thoroughly. Completely legitimate cargo plus film of the life pod close-up and the shooting left us actually looking pretty good in the Feri system.


Jumping into the Regina system, our next close encounter was very close, with some small object heading directly at us.  It was a 4 ton cargo container, and as we turned to pursue and recover it we talked with Regina control and got approval and a confirmation that it would be our salvage.  However, it turned out to be organics, contraband animal parts from endangered species on Regina itself, so we turned it over to the proper authorities upon arrival at the high port.

  As with our last visit, only Fig went down onto the planet, everyone else stayed at the spaceport. Something about the law here puts the rest of the crew off consistently. While visiting briefly with family, Fig encountered a seldom seen Uncle, Vlen Beckett, perhaps the man most influential in setting Fig's life path into space.  Now, thought Fig, if there were just some way to sue him for an arm...

  No word from the lawyer on Vanejen, but Fig did not really expect anything more than a thanks for the charitable donation letter anyway. 

  At Regina High, Kipenzi and Medicus were able to wrangle an additional sale of the Yorbund data, and confirm a lot of what we had learned about the Coyne. 

  We ended this journal entry having just jumped into Jenghe space. 

They arrived on 031-1102 and landed on the planet eight hours later.

The spaceport on Jenghe has seen better days. They have 9 bays and 1 of them is occupied indefinitely. The Salamander is still in bay 3, apparently it hasn't moved since the last time the Skylark passed through.

Continued in The First Flight of the Skylark 2.

See Also: Dramatis Personæ, Campaign Starts, The 2nd Adventure, The Chamax Plague, Horde, Shadows.

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